Wednesday, December 14, 2011

300 hours of Skyrim!


Erm ...

Well I feel like after 300 hours there I should be really be relocating to Skyrim. I mean I grew up, got married, bought several homes, became a prominent citizen and then idled away days patrolling the wilds with my uber-warrior-wife keeping the realm safe :) I'll share some screen shots of my game. It was a wild, fun ride, alot of vanilla and generic fantasy video game stuff but there were some little gems here and there. Some great dungeons and plot twist curves, etc. I feel like it was time well spent as far as gaming time goes.

If only real life could equate to this kinda thing eh? (KIDDING BTW ... this vanilla one dimensional while diverting for an evening would likely be a living hell that the Truman Show had nothing on :))

NO but in all seriousness Skyrim is a great solo-D&D emulator basically. Yet another title that WoTC should have come out with eons ago eh? This game is what I longed for decades ago as a kid. It is far from perfect, its very buggy and glitch ridden. However none of the bugs I encountered broke the game or prevented me from doing whatever it was I was doing. I have had a few crashes here and there but have yet to lose more than a few seconds of game time as a result. All in all its a really good game.

My biggest criticisms are as follows:

1) Zero story based interaction with followers

2) Too few factions ... yes for an elder scrolls game I was a little dissapointed at the lack of that many factions. With such a big game I'd have hoped for more.

3) End game is a little lackluster. Ok I know there will likely be alot of mods, DLC, etc. for this so the jury is out a bit on this one but at lvl 50 having done the core storyline stuff a few times now on different characters ... I wish there were some real end game challenges. There are none.

To go into detail on my biggest complaint though it is the interaction with followers/spouses. For those who played fallout 3, Dragon Age or Mass Effect stuff you might expect a game like Skyrim to take the relationships between followers down the same path in terms of unique storylines with the followers. Nope. Skyrim for as many leaps forward as it makes, is a dud in terms of storyline with followers. The overall storylines to me were well done and satisfying, just don't expect to find an able companion and have their story catch you up in unforseen things. That doesn't happen in skyrim at all. The marriage thing is also just a minor afterthought/footnote which produces nothing more than someone to hang out in your house and give you 100 gold a day from the "store" they open in your house. Again the store is nothing more than an added dialog option with said wife/husband (ya you can same sex marry if that is your thing or if yea be a girl you can have a husband, etc.).

The bugs, etc. to me are to be expected and I don't consider those all that bad. All in all my criticisms aside here, I would still rate this game like a 9.5 out of 10. It is the best game I've played in years. Limbo and Witcher included :)

First image here is a domestic disturbance when my first characters wife's boyfriend showed up at our home half way across the map, weeks of game time after we'd been married. Of course I flew into a jealous rage, killed him, then looted the corpse. She wouldn't talk to me for four days of game time, then went back to normal and never breathed a word about any of it again :)

The masks and other rare armor and weapons are the end game basically ... collecting armor and whatnot ... been there done that ... in a solo game like this there seems to be even less point than in an MMO ... sigh ...

Hey buddy can you help my game bug-clone he is fused into the ground somehow ...

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